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Improving Game Distribution by Optimizing Energy Efficiency – Hands-on Workshop for Game Developers

Improving Game Distribution by Optimizing Energy Efficiency – Hands-on Workshop for Game Developers

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Wednesday September 30, from 11:30am – 1:00pm CEST on Zoom.

Join Indie Game Developer and Creative Director Ashe Foltin, Co-Founder of Bold Beetle Games and creator of Dung Slinger, for a 90-minute hands-on workshop exploring how energy efficiency affects game distribution and how to build more energy-efficient games that reach more players and deliver a better player experience.

You’ll learn how energy-efficient design directly improves game distribution and reach. As games scale across cloud, console, mobile, and lower-end hardware, efficiency helps your game run on more devices, lowers infrastructure and server costs, and expands your global audience.

What you’ll leave with:
– Understanding how energy efficiency affects distribution
– A clear understanding of where energy is used in your game
– Practical optimization strategies you can apply immediately
– A step-by-step action plan tailored to a real game example
– Tools to make your game more scalable and accessible

The workshop includes a focused breakdown of a real game’s systems followed by a guided exercise where participants create their own implementation roadmap.

Ideal for game developers, technical designers, and indie creators who want to build more efficient, future-ready games without sacrificing performance or creativity.

Register here: https://zoom.us/meeting/register/33XXRDRrRNqlUuuadBpzfA. 

Event registration closed.
 

Date And Time

2026-09-30 @ 11:30 to
2026-09-30 @ 13:00
 

Registration End Date

2026-09-30
 

Location

Online event

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