
GAME LEADERS AI SUMMIT: AI Workshop
TOWARDS A NORDIC APPROACH TO AI
Register your attendance by sending an email to helena@gamesdenmark.dk. Please note that there are limited seats.
Following the BDG GAME LEADERS AI SUMMIT in Malmö, Games Denmark is delighted to invite you to an AI workshop in Copenhagen, hosted at Games Denmark’s offices in V19.
We will welcome Ric Neil, SVP and Studio Head of Noctua Interactive, as the workshop keynote. Through live demonstrations, he will show how AI-based tools can be integrated into the artistic process of game production. The focus will be on how technology can function as a creative tool that opens up new possibilities. The workshop will present concrete examples of how AI can be applied in areas such as narrative design, visual development, audio, worldbuilding, and experimental prototyping.
The event is open to anyone interested in the implementation and use of AI in different phases of game development and production, and will be structured as an interactive session, where the participants are actively engaged in practice.
There will be a light breakfast, as well as coffee, drinks, and snacks. Please note that there are limited seats, so please register your interest in attending as soon as possible.
ABOUT THE SUMMIT, organized by BGD
The summit is designed to help move us from fragmented experiments with AI to a clearer strategic direction. We will continue the conversation from the summit in Malmö by:
- Focusing on what’s actually being used in studios today.
- Provide reality checks – what’s actually in use, and is it really having an impact on how we make games?
- Begin the creation of a Game Leaders AI Manifesto.
“It’s important to disentangle the wild claims of AI evangelists from the reality of what AI can, can’t, and shouldn’t do.”
Organized and supported by:


